Cthulhu: Death May Die Cthulhu: Death May Die Cthulhu: Death May Die Cthulhu: Death May Die Cthulhu: Death May Die
Cthulhu: Death May Die Cthulhu: Death May Die Cthulhu: Death May Die Cthulhu: Death May Die Cthulhu: Death May Die
Cthulhu: Death May Die
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In Cthulhu: Death May Die , inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods,...

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CMNDMD001

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0889696009579

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In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you'll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible — or maybe advantageous. Hard to know for sure.

The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win.

The episodes are all standalone and not contingent on being played in a certain order or with the same players.


Nom Cthulhu: Death May Die
Temps de jeu 90 min
Nombre de joueurs 1-5
Age 0+
Éditeur Cool Mini or Not
Designer Rob Daviau
Genre Cooperative Game, Variable Player Powers
Langue Anglais
Langue indépendante Non
Classement (BGG) 8817

boardgamegeek.com

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