Dune: Adventures in the Imperium RPG – Sand and Dust
Dune: Adventures in the Imperium RPG – Sand and Dust
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In the backwaters of the vast Empire of Man lies the hostile desert world of Arrakis. It is a deadly place, where not a drop of rain falls and the people live a meager existence in the baking...

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MUH052176

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9781912743650

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In the backwaters of the vast Empire of Man lies the hostile desert world of Arrakis. It is a deadly place, where not a drop of rain falls and the people live a meager existence in the baking cities of the North Pole. But Arrakis is the most important planet in the entire universe, for only here can you find the spice blend.



The spice is everything. For some it is a way to extend life, for others a way to see into the future. It is the key to wealth and power in the Empire, and many of the noble Houses will stop at nothing to control it in any way possible. The cities of Arrakis and Carthag are full of agents and spies, all seeking advantage for their faction, and willing to kill to maintain the power of their masters. Will Arrakis be the place where your characters prove the power of their House, or will their blood be spilled on the relentless sands?



This sourcebook for the Dune: Adventures in the Empire roleplaying game, takes you to the desert world of Arrakis and explores the secrets of the spice. Visit the hidden sietches of the Fremen to learn the secrets of their culture. Walk without rhythm in the great deserts and perhaps see one of the incredible sand worms. Trade secrets with spies and agents in the bustling marketplace of Arrakeen or in the alleys of Carthag. Arrakis is a planet of mystery and danger, and those who underestimate her never leave.

Sand and Dust: 

The Arrakis Source Book contains: 
        A 156 page US letter size sewn hardback of high quality packed with full color art. 
        An overview of the planet Arrakis, known as Dune, its history and features.
        Detailed information on the mysterious desert Fremen, and their many secrets.
        A host of new features for Fremen player characters, including new archetypes, talents, and rules for riding the great sandworms.
        An in-depth look at spice harvesting and those who try to smuggle and hoard it in secret.
        The secrets of spices revealed, including new spice-related talents and skills.
        A gazetteer of the cities of Carthag and Arrakeen, with their layout, notable landmarks, and what life is like for the inhabitants of each city.
        Extensive notes on creating your own campaigns on Arrakis, including a host of new NPCs, scenario hooks, and story seeds.
        New campaign options as smugglers, Fremen or traders instead of agents of a noble House.
        A complete adventure "The Water Must Flow" that involves the player characters in a deadly plot during a water shortage on Arrakis.

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