Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay
Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay Psychic Pizza Deliverers Go to the Ghost Town | Deductie- en Avonturenspel | Allplay
Psychic Pizza Deliverers Go to the Ghost Town | Deduction and Adventure Game | Allplay
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Navigate as a psychic pizza deliverer through a mysterious ghost town, avoid ghosts, and be the first to deliver your pizza in Psychic Pizza Deliverers Go to the Ghost Town.

Product number

ALL_BGT-PP

Default delivery time

Ordered before 15:00, shipped same day

EAN

61814932290

€ 39,99
Price per piece

Stock : 2

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Psychic Pizza Deliverers Go to the Ghost Town is a unique deduction and adventure game by Allplay. Players take on the roles of psychically gifted pizza deliverers navigating a ghost town to deliver pizzas to the correct houses while avoiding ghosts and utilizing mystical teleportation runes. Using their psychic abilities, they aim to locate pizzas and houses, striving to be the first to make a successful delivery.

How is the game played? The game accommodates 3-5 players, with one player acting as the mayor who constructs the town and controls the ghosts. The other players are pizza deliverers attempting to find a pizza and deliver it to the correct house. Each turn, players can move one space in any of the four cardinal directions, attack in hopes of banishing a ghost, or use a psychic power. The mayor then provides information about adjacent obstacles and whether there are ghosts, pizzas, or houses nearby. Through deduction and the use of special cards, players piece together the town's layout to achieve their goal. The game ends when a player successfully delivers a pizza or if the mayor wins by preventing all deliveries within the allotted turns.

Box contents:

  • 8 pizza deliverer figures
  • 22 psychic cards
  • 32 map tokens (start, graves, fences, portals, houses, pizzas, mailboxes)
  • 28 ghosts
  • 5 pizza boxes
  • 5 houses
  • 4 map boards
  • 4 dry-erase markers
  • Rulebook

Specifications:

  • Number of players: 3-5
  • Age: 11 and up
  • Playtime: 30-45 minutes

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Age
11+
Number of players
3-5
Playing time
30-60 min.
Difficulty
Intermediate - beginner game (10+)
Language
English
Language Dependent
Number of players
3 players
4 players
5 spelers
Publisher
Allplay
Author
Hayato Kisaragi
Type
Strategy