Psychic Pizza Deliverers Go to the Ghost Town is a unique deduction and adventure game by Allplay. Players take on the roles of psychically gifted pizza deliverers navigating a ghost town to deliver pizzas to the correct houses while avoiding ghosts and utilizing mystical teleportation runes. Using their psychic abilities, they aim to locate pizzas and houses, striving to be the first to make a successful delivery.
How is the game played? The game accommodates 3-5 players, with one player acting as the mayor who constructs the town and controls the ghosts. The other players are pizza deliverers attempting to find a pizza and deliver it to the correct house. Each turn, players can move one space in any of the four cardinal directions, attack in hopes of banishing a ghost, or use a psychic power. The mayor then provides information about adjacent obstacles and whether there are ghosts, pizzas, or houses nearby. Through deduction and the use of special cards, players piece together the town's layout to achieve their goal. The game ends when a player successfully delivers a pizza or if the mayor wins by preventing all deliveries within the allotted turns.
Box contents:
- 8 pizza deliverer figures
- 22 psychic cards
- 32 map tokens (start, graves, fences, portals, houses, pizzas, mailboxes)
- 28 ghosts
- 5 pizza boxes
- 5 houses
- 4 map boards
- 4 dry-erase markers
- Rulebook
Specifications:
- Number of players: 3-5
- Age: 11 and up
- Playtime: 30-45 minutes