Age of Innovation is a stand-alone sequel to the successful board game Terra Mystica.
Twelve factions, each with unique characteristics, populate this world with different terrains. Here you compete to erect buildings and assemble them into cities. In each game you can create new combinations of factions, homelands and skills, so each game is not the same.
You control one of these factions and transform the terrain of the game map into your homeland where you can erect buildings. Proximity to other factions can limit your expansion, but it also gives you important advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new skill or build workshops, guilds and universities to complete your culture.
Box Contents: 1 game board, 1 order board, 48 books, 56 terrain tiles, 6 book action tiles, 1 science board, 2 additional innovation boards, 1 innovation board for the base game, 21 city tiles, 12 peoples' boards, 5 overview cards, 7 planning boards, 7 planning board cards, 10 round bonus tiles, 4 area score tiles, 48 skill tiles, 12 round score tiles, 4 final scoring tiles, 18 innovation tiles, 17 palace tiles, 7 palace tile holders, 5 scoring tiles (100/200), 125 coins, 20 X tiles, 65 power cubes, 8 outbuildings, 1 neutral workshop, 1 neutral trading house, 1 neutral school, 1 neutral university, 1 neutral palace, 5 neutral towers, 1 neutral monument, wooden playing pieces in 7 colors, per color: * 9 workshops, * 4 trading houses, * 1 palace, * 3 schools, * 1 university, * 7 students, * 3 bridges, * 2 marking stones, * 5 status stones, * 1 sequence stone
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