Control Control Control Control Control Control Control Control Control
Control Control Control Control Control Control Control Control Control
Control
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Based on the classic game Cuttle, in Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel...

Product number

KYM0103

EAN

850003498010

€ 16,99
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Based on the classic game Cuttle, in Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first.

To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time.

During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.

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Game

Age
10+
Number of players
2-4
Playing time
<15 min.
Difficulty
Intermediate - beginner game (10+)
Language
English
Language Dependent
Number of players
2 players
3 players
4 players
Publisher
Keymaster Games
Author
Mattox Shuler
Type
Strategy

Language

English
Language dependent

Type of game

Card game

Number of players

2 players
3 players
4 players